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improved TXQBSP compiler

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1 improved TXQBSP compiler on Sun Oct 07, 2012 5:14 pm



Quote from Baker:

I made a BSP compiler build of txqbsp that supports rotation and all the other fun stuff in MH's BSP2 compiler EXCEPT massive lightmaps counts. It should support everything Quake Remake did, but be compatible with every Quake engine (except the huge lightmap counts, obviously).
also it supports SKIP texture so you dont need an external tool for that xD

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