Okay, I just found out today that 6.20 to 6.60 got an all new CFW, and it has a TON of features, such as MORE RAM! Which leads to my question. The changelog said it unlocked the ram stored on Memory cards 2GB and up.
Well, I have a 16GB card on my PSP 3000, and I was wondering how much ram is on a 16GB Card? If it's at least another 64 MB of ram, then could that be used to run Quake mods that would crash due to ram issues? Or does the engine source need to be compiled for a set amount of ram?
I'm not sure what the command is for using more Ram on quake mods, but I know it exists for Windows, so why not PSP? Thanks!
Well, I have a 16GB card on my PSP 3000, and I was wondering how much ram is on a 16GB Card? If it's at least another 64 MB of ram, then could that be used to run Quake mods that would crash due to ram issues? Or does the engine source need to be compiled for a set amount of ram?
I'm not sure what the command is for using more Ram on quake mods, but I know it exists for Windows, so why not PSP? Thanks!