Don't know what it is but ??? the worldcraft utility sometimes reports back with the error of the file not being there... IT IS SO ANNOOOOYYYYYIIIINNNG! Anyone know what is making the compiler break? It helps to know.
Nazi Zombies: Portable
Manuel Valle7 wrote:You probably have an invalid texture somewhere that might have a bad name, incluiding spaces and ilegal characters. Make sure the texture's names are only letters and has no spaces. Also, you might have gone to a texture and put "fit". That messes up because if you have a really thin block, it will also make the texture fit... But the texture cannot actually fit in REALLY small blocks (depending on the size of the texture) so it will give you an error message...
Manuel Valle7 wrote:And also ALWAYS compile your maps right away after making changes, such as a house, that way if you make an error that you know where it's at... It's a smart idea, trust me... It's saved me so much time and effort. The only thing you need to do is compile the map and if you see an error, go back to the map and undo the things you recently did... and then compile it again, if the error is still there, keep deleting the things you made... That's why I suggest you that you compile your map right after a change you create.
Manuel Valle7 wrote:Even entities.. I've had problem with entities too. Make sure that the "info_player_start" and "info_player_deathmatch" are NOT touching each other, or else it will give you an error... Anyways hope this helps. If you keep having problems though, PM me and I'll try to help you through TV.
Manuel Valle7 wrote:It's good everyone said stuff because that way if you get other errors you might know what to do you know.
True and it could help other people in the forums too... But anyways I'm outties, lates. Hope I did good help to you, and to others here : )WillWow wrote:Manuel Valle7 wrote:It's good everyone said stuff because that way if you get other errors you might know what to do you know.
I can't agree more.
Now we can probably say this topic is solved...
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