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Error with Entity info_player_start VHE

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1 Error with Entity info_player_start VHE on Wed Apr 24, 2013 1:04 pm

anubiz

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HLBSP Logfile from compiler:

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe
** Parameters: "c:\users\javier\documents\nzp\maps\alienrooftop"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe c:\users\javier\documents\nzp\maps\alienrooftop

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 295 (0.10 seconds)
Warning: === LEAK in hull 0 ===
Entity info_player_start @ ( -66, 154, -19)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated

SolidBSP [hull 1] 271 (0.14 seconds)
SolidBSP [hull 2] 247 (0.13 seconds)
SolidBSP [hull 3] 280 (0.16 seconds)
Warning: === LEAK in hull 3 ===
Entity info_player_start @ ( -66, 154, -19)
1.26 seconds elapsed

----- END hlbsp -----


____________________________________________________________________________________________________
OS: Windows 95 Home Premium
CPU: Toaster Model I97-089b Series (Powered by a Chipmunk)
Processor: Intel Board RC440BX 0.2 Ghz (0.001 Cache Data Processing)
RAM: 98 Mb (2mb Cache)
GPU: ATI Radeon Family Series 64MB
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2 Re: Error with Entity info_player_start VHE on Wed Apr 24, 2013 1:20 pm

Guest


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@anubiz wrote:
SolidBSP [hull 0] 295 (0.10 seconds)
Warning: === LEAK in hull 0 ===
Entity info_player_start @ ( -66, 154, -19)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Self explanatory..

3 Re: Error with Entity info_player_start VHE on Wed Apr 24, 2013 1:35 pm

anubiz

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[/quote]

Self explanatory..[/quote]

lol yes i know that, but i want to know how "block" the map, i load the pointfile but i dont know what do, ill post a image later...


____________________________________________________________________________________________________
OS: Windows 95 Home Premium
CPU: Toaster Model I97-089b Series (Powered by a Chipmunk)
Processor: Intel Board RC440BX 0.2 Ghz (0.001 Cache Data Processing)
RAM: 98 Mb (2mb Cache)
GPU: ATI Radeon Family Series 64MB
View user profile

4 Re: Error with Entity info_player_start VHE on Wed Apr 24, 2013 2:07 pm

Guest


Guest
@anubiz wrote:

lol yes i know that, but i want to know how "block" the map, i load the pointfile but i dont know what do, ill post a image later...

Is it an outdoor map?

5 Re: Error with Entity info_player_start VHE on Wed Apr 24, 2013 2:41 pm

anubiz

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Member
Member
FRiiZYDuDE wrote:
@anubiz wrote:

lol yes i know that, but i want to know how "block" the map, i load the pointfile but i dont know what do, ill post a image later...

Is it an outdoor map?

Amm... yeah but the first room not, you open doors and you go for outdoors..


____________________________________________________________________________________________________
OS: Windows 95 Home Premium
CPU: Toaster Model I97-089b Series (Powered by a Chipmunk)
Processor: Intel Board RC440BX 0.2 Ghz (0.001 Cache Data Processing)
RAM: 98 Mb (2mb Cache)
GPU: ATI Radeon Family Series 64MB
View user profile

6 Re: Error with Entity info_player_start VHE on Wed Apr 24, 2013 2:56 pm

Guest


Guest
@anubiz wrote:
FRiiZYDuDE wrote:
@anubiz wrote:

lol yes i know that, but i want to know how "block" the map, i load the pointfile but i dont know what do, ill post a image later...

Is it an outdoor map?

Amm... yeah but the first room not, you open doors and you go for outdoors..

Put a block around the map, make its texture a sky texture (the name of the texture must be "sky"), hollow it to 2. :cute:

7 Re: Error with Entity info_player_start VHE on Wed Apr 24, 2013 11:31 pm

anubiz

avatar
Member
Member
FRiiZYDuDE wrote:
@anubiz wrote:
FRiiZYDuDE wrote:
@anubiz wrote:

lol yes i know that, but i want to know how "block" the map, i load the pointfile but i dont know what do, ill post a image later...

Is it an outdoor map?

Amm... yeah but the first room not, you open doors and you go for outdoors..

Put a block around the map, make its texture a sky texture (the name of the texture must be "sky"), hollow it to 2. :cute:

MAN, THANKS, A BIG LOT !!! Respect !


____________________________________________________________________________________________________
OS: Windows 95 Home Premium
CPU: Toaster Model I97-089b Series (Powered by a Chipmunk)
Processor: Intel Board RC440BX 0.2 Ghz (0.001 Cache Data Processing)
RAM: 98 Mb (2mb Cache)
GPU: ATI Radeon Family Series 64MB
View user profile

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