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Help with Lighting

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1Help with Lighting Empty Help with Lighting Sun May 26, 2013 11:44 pm

seniormeatbox


Member
Member

Mainly, The Facility 2.0 is planned to have dynamic lighting, and the real lights to come on when the power is released, but there is a problem

Ninja forgot the way to make the lights inactive

If anyone knows how to make the lighting inactive until power, please let me know


-Meat-toda-Box

2Help with Lighting Empty Re: Help with Lighting Wed May 29, 2013 8:21 am

JavierMaki

JavierMaki
Staff
Staff

Personally, I cant help you now, I never tryed to do that, let me check that thing, I'll try to post a reply ASAP. =)

3Help with Lighting Empty Re: Help with Lighting Wed May 29, 2013 3:26 pm

anubiz

anubiz
Member
Member

uhmm that's a bit hard to do, well, you can try to put the lights in holes, and when you place little doors in this holes, so you go to this doors properties and put need power on flags, now when you activate the light these little doors will be open, it's only a suggestion. Good Luck

4Help with Lighting Empty Re: Help with Lighting Wed May 29, 2013 3:27 pm

Guest


Guest

anubiz wrote:uhmm that's a bit hard to do, well, you can try to put the lights in holes, and when you place little doors in this holes, so you go to this doors properties and put need power on flags, now when you activate the light these little doors will be open, it's only a suggestion. Good Luck
Entities don't create shadows, so it won't work.

5Help with Lighting Empty Re: Help with Lighting Wed May 29, 2013 3:57 pm

anubiz

anubiz
Member
Member

FRiiZYDuDE wrote:
Entities don't create shadows, so it won't work.[/quote]

then you say that if you put something to block the light even so will look?

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