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Loading Quake maps in Garry's Mod

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1 Loading Quake maps in Garry's Mod on Tue Jul 09, 2013 3:19 am

WillWow

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OMG Quake maps kinda-work in GMOD!!!!! It looks weird because it is all blocky and the guns look not-blocky.................................................................... Anyone else tried this?


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signature removed - read forum rules!! (YOU READ THEM, USE CAPITALS FOR THE START OF THE SENTENCE!)
Whoops I thought it was no links only! I didn't read what was allowed, because I assumed everything else was.
WHY IT NOT WORK?

BECAUSE YOU BROKE IT.

Tongue                            HUZZAH! HOW MANY POINTS DO I RECIEVE?? -Luna (look it up)
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2 Re: Loading Quake maps in Garry's Mod on Tue Jul 09, 2013 3:40 am

Oraki51

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WillWow wrote:OMG Quake maps kinda-work in GMOD!!!!! It looks weird because it is all blocky and the guns look not-blocky.................................................................... Anyone else tried this?

Of course they work, they're bsp files. Plus the source engine is a heavily modified quake engine.

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3 Re: Loading Quake maps in Garry's Mod on Thu Dec 26, 2013 3:19 am

WillWow

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I AM SPECIAL!
(UN) Yes, of course, but I want to know if anyone else has done it, just out of curiosity. Also I tried using the NZP models in Gmod9 and made a full spawnlist and everything and they won't appear. I don't feel like trying it in Gmod13 (I do have it, of course) because it won't work anyway.


____________________________________________________________________________________________________
signature removed - read forum rules!! (YOU READ THEM, USE CAPITALS FOR THE START OF THE SENTENCE!)
Whoops I thought it was no links only! I didn't read what was allowed, because I assumed everything else was.
WHY IT NOT WORK?

BECAUSE YOU BROKE IT.

Tongue                            HUZZAH! HOW MANY POINTS DO I RECIEVE?? -Luna (look it up)
View user profile http://www.wheel-games.webs.com

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