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How to set two main rooms on a map. EASY PL0X!

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Warning, big message and high quality pics, if you have dial up or a Pentium 2 with 64mb ram, I recommend not viewing...oh wait your pc crash already, soz.

So you want something like vurruckt, 2 rooms but you don't want the zombies to spawn in the other room, it's quite easy actually.

First we start with 2 rooms with 2 spawns in each, so they player/s may spawn in each, like so:



Then what we need to do is, create 2 blocks, make door entities, and put them right under the player and make sure the top of the entitie is in line with the top of the floor like so:



Then just set the 2 zombie entities to inactive in the flags menu and make their names whatever you like, then edit the target in the 2 door's properties and match them with the name of the zombie, like so:



Now you should have rooms that are the first rooms for spawn, the zombies shouldn't spawn unless you or someone else spawns in there, also the player may glide forward upon spawning, not a big deal imo, but you should have it working like so:



BUT WUT HAP3nS iF I SPAWN IN ONE ROOOm aND GO AROUND TEH MAP 2 TEH N3XT ROOOM?!?!!!!!!11!1!?!!11!11!!1 LOL

Just create another zombie spawn, and set it's name to the name of that door's target, much like true's tutorial on doors and multiple ways. ;)

Hope it helps those who need it.

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