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Custom maps allow ALL guns

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1 Custom maps allow ALL guns on Mon Dec 29, 2014 5:59 pm

so i somehow used wizard magic, and got a map to boot up in the zombies (It's a test map to see if i could even find out HOW to do it)

but i put in the mystery box and it gives access to ALL weapons, even the not finished ones, and it would kinda suck to boot up a level, get the raygun, and be told that it doesn't work at all...

So my question to the devs, how do i limit the weapons granted by the Mbox?

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2 Re: Custom maps allow ALL guns on Mon Dec 29, 2014 7:07 pm

jastolze

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ikill4fun32 wrote:So my question to the devs, how do i limit the weapons granted by the Mbox?

Meatbox? I think you mean, He who shall not be named.

And your wizard magic is no match against my ability to turn you into a squid. *Evil laugh*

To answer your question, well... I don't have the answer. Have a swell rest of your day.

P.S: This is my 666th post, bitches beware!

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3 Re: Custom maps allow ALL guns on Mon Dec 29, 2014 7:29 pm

also, PAP doesn't have a model, Stamin-up's texture is... horrid, and the Type-100 doesn't have an ingame one either, (which is weird because i know that have one, it was [REDACTED], and that's how i made eque- wait what?)

the Rocket Launcher / Ray gun don't have any code in for firing the gun, i just get an error.

also, power works (to turn on the perks at least)

the quick-revive just puts you on the floor with a normal pistol, and you can move around at normal speeds

also, i cannot get wall weapons to work, i can see them, buutttt they have no option to buy... so yeah

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4 Re: Custom maps allow ALL guns on Tue Dec 30, 2014 5:43 am

jukki

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There is a file called ndu.mbox Copy that file abd rename it to yourmapname.mbox that will limit to only certaine weapons that the mbox will output

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