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A New Problem!

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1A New Problem! Empty A New Problem! Wed Jan 28, 2015 6:22 pm

mofu23

mofu23
Mapper
Mapper

Just to be clear, this is a zombie and texture problem i'm having now. Not a Jackhammer problem. Dr Mabuse helped me out with that (Thank you mabuse).

My problem is with the zombies and the textures.

The zombie problem is that when they spawn they float. They are stuck in the air and wont follow the path_corner I placed.
A New Problem! Zombie10

This one looks like a tumble weed after i blew off its legs.

My next problem is that the textures i want to put into my map come out as a black and grey texture. Im not sure what WAD file im suppose to save it as, or if its a problem with texmex.

HALP MEH!

2A New Problem! Empty Re: A New Problem! Wed Jan 28, 2015 7:07 pm

JavierMaki

JavierMaki
Staff
Staff

First of all, stop using texmex for texturing. Use Wally 1.55b better, this will fix any texture problem. Then compile the map adding the wad to the bsp using -wadinclude wadfile.wad on csg parameters before compiling. =)

For the zombie problem, try to put zombie spawners on the air, dont put it so close to the ground. And add flags to the path_corners or something, you will need to manually waypoint the map That's I think, just try! VeryHappy

3A New Problem! Empty Re: A New Problem! Wed Jan 28, 2015 11:52 pm

mofu23

mofu23
Mapper
Mapper

JavierMaki wrote:
For the zombie problem, try to put zombie spawners on the air, dont put it so close to the ground. And add flags to the path_corners or something, you will need to manually waypoint the map That's I think, just try! VeryHappy


Texture thing worked but my zombies are still flying.
no that isnt a stick
A New Problem! Untitl11

look at that majestic bastard.



Last edited by mofu23 on Thu Jan 29, 2015 12:29 am; edited 1 time in total

4A New Problem! Empty Re: A New Problem! Thu Jan 29, 2015 12:27 am

mofu23

mofu23
Mapper
Mapper

Nevermind, my texture problem continues.


A New Problem! Untitl12

PS. Im using the Textures used in the mapping kit and yes i used Wally

5A New Problem! Empty Re: A New Problem! Thu Jan 29, 2015 8:05 am

JavierMaki

JavierMaki
Staff
Staff

I have to notice you one thing, Texmex or Wally messed up ur textures, and you will need to get it again from somewhere u take it and save it as halflife wad package xD

6A New Problem! Empty Re: A New Problem! Fri Jan 30, 2015 7:39 am

dr_mabuse

dr_mabuse
Administrator
Administrator

the zombies get stuck on mine maps as well, which is annoying...
I stopped mapping again because of that.

7A New Problem! Empty Re: A New Problem! Fri Jan 30, 2015 3:41 pm

mofu23

mofu23
Mapper
Mapper

dr_mabuse wrote:the zombies get stuck on mine maps as well, which is annoying...
I stopped mapping again because of that.

oh thank god im not the only one.

8A New Problem! Empty Re: A New Problem! Sat Jan 31, 2015 10:56 am

dr_mabuse

dr_mabuse
Administrator
Administrator

i hope they release a fix for this someday...
same for the broken waypoint mode.

9A New Problem! Empty Re: A New Problem! Sat Jan 31, 2015 12:55 pm

anubiz

anubiz
Member
Member

Try putting the zombie spawns touching the ground (without leaving any space below it) Because i looked working on one of my maps, the zombies cannot fall (don't know why) so try doing that..

10A New Problem! Empty Re: A New Problem! Sun Feb 01, 2015 12:18 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

that doesnt change anything... they spawn and climb thru the barricades and then they get instant stuck...

11A New Problem! Empty Re: A New Problem! Sun Mar 15, 2015 1:06 am

Derped_Crusader

Derped_Crusader
Member
Member

dr_mabuse wrote:that doesnt change anything... they spawn and climb thru the barricades and then they get instant stuck...

I made all of my zombies risers, try that maybe?

http://ikill4fun32.com

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