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[PATCH] NZP Unofficial Patch 1.0.5.1

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351NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Dec 25, 2016 3:11 am

dr_mabuse

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Administrator
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http://amphedia.untergrund.net/nzphands/nzphands.rar

Marry xmas or whatever....

You need MS3D to open this, it contains a recreated mesh of the "demo hands", fully rigged and a tga texture.
Have fun with that VeryHappy

PS: You need to find yourself how to add new weapons/anims/import to blender, do not ask me how to add and animate new weapons!!!


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352NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Dec 29, 2016 1:23 am

Naievil

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Staff
Staff
new improvements:

- more accurate zombie targeting (doors actually activate shit)
----> windows upstairs in ndu are populated more
- restored regular GOOD nzp power sound
- working godmode
- added impulse 232 to give player 10,000 points easily (not going to make it a value you input)



also I appreciate your gift mabuse, thank you very much


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@dr_mabuse wrote:good job Smilez

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353NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Jan 01, 2017 12:19 am

Naievil

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Staff
NZP Unofficial Patch 1.0.6 beta 2

I said this would be out by the new year so here's your promise.

A lot of new things are added, but nothing too special so don't get excited. This changelog includes stuff from 1.0.6 beta 1.

Special:
- Crouching, proning
- Working dolphin dive
- New Audio slider settings
- Menu background loads like a dream
- Christmas Special map

Other additional:
- Fixed a BUNCH of problems in the menu
- Weapon spread reduction if crouched
- CD Audio (cannot be called from worldspawn)
- maybe shpmdl but probably not finished yet, I probably forgot something somewhere
- Tiny knifing improvements
- Raygun works correctly, so do some explosive weapons
- Miscellaneous Menu:
--- Enable/disable loading bar text
--- Show ammo mag versus the bars
--- No sound (useful since it doesn't precache stuff)
--- BO2 chalk outline light (also in the Ian's thing since I did it, still mildly broken)


Not in it/Tips:

- stop asking for the fucking flamethrower
- NOT the wunderwaffe so don't get excited
- Not nba skybox because I'm retarded


This should be everything you need and should be working. If not then let me know. Does not include a lot of maps.

Taking down the link because I forgot something

enjoy and tell me bugs



Last edited by Naievil on Sun Jan 01, 2017 1:25 pm; edited 1 time in total


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@dr_mabuse wrote:good job Smilez

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354NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Jan 01, 2017 2:59 am

mofu23

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Mapper
Mapper
PPSSPP keeps crashing everytime i try to play a map in 1.0.6. HALP


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Cory in the House is the best anime around!
"To steal ideas from one person is plagiarism. To steal from many is research."
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355NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Jan 01, 2017 12:48 pm

Naievil

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Any map? What does it do?


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@dr_mabuse wrote:good job Smilez

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356NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Jan 01, 2017 12:58 pm

When I try to open some map crash my PSP

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357NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Jan 01, 2017 2:09 pm

mofu23

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Mapper
Mapper
@Naievil wrote:Any map? What does it do?

i tried all maps, even my own. it just crashes


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Cory in the House is the best anime around!
"To steal ideas from one person is plagiarism. To steal from many is research."
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358NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Mon Jan 02, 2017 12:45 am

Naievil

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Staff
Staff
Apparently multiplying something by 0.8 was too much to handle and caused the demo stuff to crash

Something changed so try to figure it out from the list

You can download the new build here:

Here


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@dr_mabuse wrote:good job Smilez

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359NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Mon Jan 02, 2017 11:37 pm

Naievil

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Staff
Staff


added footstep sound bar

also don't forget to turn on cd audio in the settings

changed max crawler count on total map (will not be doing it by radius of explosion)


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@dr_mabuse wrote:good job Smilez

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360NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Jan 05, 2017 2:16 am

Naievil

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Staff
Staff
nice



I barely did anything it was all blubs/jukki


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@dr_mabuse wrote:good job Smilez

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361NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Jan 05, 2017 3:51 am

Call16-Podolski

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Smart, Just like a Chap.
Smart, Just like a Chap.
@Naievil wrote:nice



I barely did anything it was all blubs/jukki

Holy shit, may-mays? Mee-mees? MEMES?


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362NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Jan 08, 2017 6:56 am

@Naievil wrote:Not sure what you mean by the first thing about speed cola, though.

i know i'm late at replying to this, but i had my internet disconnected for a while because of a missed payment.

what i was meaning is... Say for one gun, it takes 8 seconds to reload. buying Speed Cola is suppose to speed that up. but for some guns, it only speeds up the animation, but you can't shoot until the 8 seconds pass, even when the animation finishes before 8 seconds


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I like my Zombies Lively Undead.

NZP Hamachi Network:Lets play¡  Password:play
Steam:Revnova
Youtube: https://www.youtube.com/channel/UCgHZmFFhYA6EuDN8wdo9Oag
Intrests:Zombie Murdering, and Horror
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363NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Mon Jan 09, 2017 2:57 pm

Naievil

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Staff
Staff
Which guns are these?

Does anyone have any more bugs for me?


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@dr_mabuse wrote:good job Smilez

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364NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Wed Jan 11, 2017 3:15 am

Naievil

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Staff
Staff
@Call16-Podolski wrote:Holy shit, may-mays? Mee-mees? MEMES?

#nice

bugfixes: bouncing betty bug is gone, all sounds can be completely shut off with sliders (barricades and footsteps were the exception in the last update)



(bouncing betty counter never goes below zero)

addition: give command works (may simplify)


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@dr_mabuse wrote:good job Smilez

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365NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Jan 12, 2017 2:32 am

Naievil

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Staff
Staff
host give code working for: health (already in there), ammo, guns, perks



format cmd:

give [h (health), w (weapon), p (perk), a (ammo)] value

so pick one of the things you want to change and it should do something.
Perks are in multiples of two: 1, 2, 4, 8, 16, 32, 64;
Weapon nums are linear.
Modifying ammo will go to reserve ammo, not current ammo.


zombies do not crowd you while down


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@dr_mabuse wrote:good job Smilez

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366NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Jan 12, 2017 10:45 pm

thats so cool. a lot more is being done than before you had to take your break. whats with all the motivation all of a sudden?


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I like my Zombies Lively Undead.

NZP Hamachi Network:Lets play¡  Password:play
Steam:Revnova
Youtube: https://www.youtube.com/channel/UCgHZmFFhYA6EuDN8wdo9Oag
Intrests:Zombie Murdering, and Horror
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367NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Fri Jan 13, 2017 1:17 am

Naievil

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Staff
Staff
@Douch_Dagger wrote:thats so cool. a lot more is being done than before you had to take your break. whats with all the motivation all of a sudden?

learning that these things can take two seconds of time and actually make a huge difference


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@dr_mabuse wrote:good job Smilez

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368NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Sun Jan 15, 2017 5:37 am

Naievil

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Staff
Staff
misc bugfixes and sniper breath hold added (unlimited hold atm)


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@dr_mabuse wrote:good job Smilez

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369NZP Demo Game Crash on Mon Jan 23, 2017 4:59 pm

BCDeshiG

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Member
Member
The game crashes when trying to load maps with 'Texture scale down' turned off. I am emulating on pc if that makes a big difference.

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370NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Tue Jan 24, 2017 5:25 pm

I'm back, what's new ?


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Be cool and subscribe to my Youtube channel! I'm putting in it hacks and mods and glitches maybe gameplays too VeryHappy ! :

https://www.youtube.com/channel/UCm8OWWMWYCHa7X6DGCWu4Xg
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371NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Jan 26, 2017 1:57 am

Naievil

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Staff
Staff


sniper bullets instead of regular bars added for snipers only

won't easily make the red blink so don't get excited about it



give command works for rounds now too

You MUST finish a round to change it though so good luck at high rounds lmao


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@dr_mabuse wrote:good job Smilez

View user profile http://Naievil.tk

372NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Jan 26, 2017 7:52 am

BCDeshiG

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Member
@Naievil wrote: sniper bullets instead of regular bars added for snipers only

won't easily make the red blink so don't get excited about it

The bullets seem too big imo

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373NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Thu Jan 26, 2017 8:31 pm

Naievil

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Staff
Staff
@BCDeshiG wrote:The bullets seem too big imo


Yeah I also feel the same way. I'll probably reduce them


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@dr_mabuse wrote:good job Smilez

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374NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Fri Jan 27, 2017 2:30 am

Naievil

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Staff
Staff




This should be better


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@dr_mabuse wrote:good job Smilez

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375NZP Demo Re: [PATCH] NZP Unofficial Patch 1.0.5.1 on Fri Jan 27, 2017 11:53 am

Naievil

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Staff
Staff


building barriers while zoomed in is not a pain anymore


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@dr_mabuse wrote:good job Smilez

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