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Using custom models in maps?

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1 Using custom models in maps? on Sat Nov 05, 2011 6:53 pm

Hey. I've been making an attempt at mapping and I have what I think is a good idea, but in order for it to work, i need to know if it's possible to use custom models in quake maps and, if so, how?

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2 Re: Using custom models in maps? on Sat Nov 05, 2011 10:46 pm

G33420


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it sounds possible too me you would just havee too make the.mdl file and put it in the progs folder of nzp then use a place model in worldcraft. but dont take any of this as fact its just an opinion

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3 Re: Using custom models in maps? on Sun Nov 06, 2011 7:53 am

ArKaZeen


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G33420 wrote:it sounds possible too me you would just havee too make the.mdl file and put it in the progs folder of nzp then use a place model in worldcraft. but dont take any of this as fact its just an opinion

yeah but when you distribute it you have to MAKE sure it is .mdl and that you also give out the model! And make a post as to how to put it in! XD

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4 Re: Using custom models in maps? on Sun Nov 06, 2011 10:02 am

Ok. Cool. Thanks for the tips. Smilez

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5 Re: Using custom models in maps? on Thu Nov 10, 2011 9:03 am

SoulOfSet

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Theres a plugin for blender that exports your model to .mdl format but from what I've heard, If i remember correctly, it's not very good. Ask Dr. Mabuse about it if you ever see him in the chat. He knows all about it.

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6 Re: Using custom models in maps? on Thu Nov 10, 2011 5:54 pm

Guest


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Old thread. He already knows it's possible. He gave me the all the models and I posted a thread showcasing them.

7 Re: Using custom models in maps? on Thu Nov 10, 2011 8:33 pm

ArKaZeen


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SoulOfSet wrote:Theres a plugin for blender that exports your model to .mdl format but from what I've heard, If i remember correctly, it's not very good. Ask Dr. Mabuse about it if you ever see him in the chat. He knows all about it.

Mabuse FTW hes god!

Nah hes not god xD but he knows alot Tongue

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8 Re: Using custom models in maps? on Sat Nov 12, 2011 10:12 am

dr_mabuse

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i use GMAX for modeling and stuff, and the export plugin to Quake 3 MD3 format...
And Noesis for converting the MD3 to Quake MDL format...

Blender sucks imo...

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9 Re: Using custom models in maps? on Sat Nov 12, 2011 11:19 am

ArKaZeen


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dr_mabuse wrote:i use GMAX for modeling and stuff, and the export plugin to Quake 3 MD3 format...
And Noesis for converting the MD3 to Quake MDL format...

Blender sucks imo...

told you Mabuse is epic!

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