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Problems with ZHLT

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1 Problems with ZHLT on Sat Feb 25, 2012 11:17 am

I recently switched to Hammer and ZHLT instead of Quake tools. I put all my wads into one big wad and also have the zhlt wad. When I compile I get this:
http://img6.imageshack.us/img6/374/entity.png

I get that error and I'm using this compiler setup:
http://img444.imageshack.us/img444/7834/setupp.png

Any time I do something different I get an error where the compiler can't make a prs file. Any ideas on how to fix all of these?

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2 Re: Problems with ZHLT on Sat Feb 25, 2012 11:31 am

dr_mabuse

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dont use the #default texture in zhltools, rename it to bricks or whatever.

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3 Re: Problems with ZHLT on Sat Feb 25, 2012 12:48 pm


I did that. I also took the kurok files and merged them with the zhlt ones. Now I'm getting this error:
http://img832.imageshack.us/img832/1445/portalv.png
Do I have to change set up options for it to make a prt file?


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