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1 spotLight on Sat Jun 30, 2012 5:14 am

I am NOT able to create a spotlight!
I used this tut:

''Spotlights, if used right with normal lights can enhance some situations.
To make a spotlight, place an ordinary light entity approximately where you think the light source would be, then open the properties box to edit it's properties. Give it a "target" ,such as "spot1", adjust the brightness, spotlights often require a higher value, such as 600. Now create an entity "info_null" roughly where you want the spotlight to shine. Edit the properties of the "info_null" and give it a "name" the same as the light, in this case "spot1". That's it, providing that the light isn't too far from the target, you should see the spotlight in your level the next time you compile. Play around with these until you feel comfortable with them.''

followed the steps but no luck.

Can someone plz help me?

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2 Re: spotLight on Sat Jun 30, 2012 10:56 am

I have no idea for that, I use Valve Hammer Editor 3.5 and ZHLT Compile tools for HLBSP, that have a great light compatibility, ill try to make one spotlight on a basic map

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