Nazi Zombies: Portable
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Nazi Zombies: Portable Official Community


You are not connected. Please login or register

TranZit from Black Ops II

4 posters

Go down  Message [Page 1 of 1]

1TranZit from Black Ops II Empty TranZit from Black Ops II Tue Dec 04, 2012 9:34 pm

TheCoolSonic

TheCoolSonic

Can anyone make TranZit from Black Ops II

Deleted Feature because of NZP:

Bus
Denizens
Buildables

AGAHGAGAHAGHAAHG!, Sorry!, Just getting used to the ze evil- Dr. Richtofen- Black Ops II
Dr. Richtofen Kool

2TranZit from Black Ops II Empty Re: TranZit from Black Ops II Tue Dec 04, 2012 10:19 pm

Guest


Guest

Pretty sure the PSP's minuscule 32RAM will never run on it. It would be cool but it will lag like crazy
But someone could just remake the survival or maybe "Grief" maps separately

3TranZit from Black Ops II Empty Re: TranZit from Black Ops II Wed Dec 05, 2012 12:57 pm

Guest


Guest

Town would be a very easy map to manipulate,same for the bus area and the others, but not put all together as they are in Tranzit; the map would be too big and waypoints wouldn't work that well.

4TranZit from Black Ops II Empty Re: TranZit from Black Ops II Wed Dec 05, 2012 4:38 pm

seniormeatbox


Member
Member

FRiiZYDuDE wrote:Town would be a very easy map to manipulate,same for the bus area and the others, but not put all together as they are in Tranzit; the map would be too big and waypoints wouldn't work that well.
untill we find a way to map NZP for the VITA, the whole map wont be on.

Marcos likes this post

5TranZit from Black Ops II Empty Re: TranZit from Black Ops II Wed Dec 05, 2012 7:41 pm

Guest


Guest

@seniormeatbox No Quake Engine for Vita

@FrizzyDude Yah but where we get lava?

6TranZit from Black Ops II Empty Re: TranZit from Black Ops II Wed Dec 05, 2012 8:20 pm

seniormeatbox


Member
Member

thelonelypiggy wrote:@seniormeatbox No Quake Engine for Vita

@FrizzyDude Yah but where we get lava?

we can custom make an engine


plus


its not lava, its radiation from the rockets

7TranZit from Black Ops II Empty Re: TranZit from Black Ops II Thu Dec 06, 2012 2:00 pm

Guest


Guest

thelonelypiggy wrote:@seniormeatbox No Quake Engine for Vita

@FrizzyDude Yah but where we get lava?
Lava texture, texture's can be animated in Quake; the idbase pack comes with some....

And use Func_hurt or something, I am pretty sure there is some entitie that can hurt the player, also we don't necessarily need the lava.

thelonelypiggy wrote:@seniormeatbox No Quake Engine for Vita
There is some loader thingy that can load PSP apps or something like that on PsV.

8TranZit from Black Ops II Empty Re: TranZit from Black Ops II Thu Dec 13, 2012 6:11 pm

TheCoolSonic

TheCoolSonic

thelonelypiggy wrote:Pretty sure the PSP's minuscule 32RAM will never run on it. It would be cool but it will lag like crazy
But someone could just remake the survival or maybe "Grief" maps separately

Good Idea!

9TranZit from Black Ops II Empty Re: TranZit from Black Ops II Thu Dec 13, 2012 8:31 pm

Darkspines

Darkspines
Member
Member

Well then I call making Farm. I have already started thinking about making a BO2 Zombies map. Farm will be perfect with me. If not I might do Bus Depot. Hell, I don't know so I will try to make all of them but If someone beats me to it, I won't make it. But I at least want Farm.

http://mlzk.forumotion.com

10TranZit from Black Ops II Empty Re: TranZit from Black Ops II Thu Dec 13, 2012 9:37 pm

seniormeatbox


Member
Member

Nexus71c wrote:Well then I call making Farm. I have already started thinking about making a BO2 Zombies map. Farm will be perfect with me. If not I might do Bus Depot. Hell, I don't know so I will try to make all of them but If someone beats me to it, I won't make it. But I at least want Farm.
too late on Bus Depot, already made it. if you do make farm, can you give the bsp file to me? id like to release it in NailZ ProductionZ Green Run Map Pack

11TranZit from Black Ops II Empty Re: TranZit from Black Ops II Sat Dec 15, 2012 1:58 am

Darkspines

Darkspines
Member
Member

seniormeatbox wrote:
Nexus71c wrote:Well then I call making Farm. I have already started thinking about making a BO2 Zombies map. Farm will be perfect with me. If not I might do Bus Depot. Hell, I don't know so I will try to make all of them but If someone beats me to it, I won't make it. But I at least want Farm.
too late on Bus Depot, already made it. if you do make farm, can you give the bsp file to me? id like to release it in NailZ ProductionZ Green Run Map Pack
k I will. If it's done then upload it already. I would like to see how cool that looks in NZP.

http://mlzk.forumotion.com

12TranZit from Black Ops II Empty Re: TranZit from Black Ops II Sat Dec 15, 2012 2:45 pm

seniormeatbox


Member
Member

Nexus71c wrote:
seniormeatbox wrote:
Nexus71c wrote:Well then I call making Farm. I have already started thinking about making a BO2 Zombies map. Farm will be perfect with me. If not I might do Bus Depot. Hell, I don't know so I will try to make all of them but If someone beats me to it, I won't make it. But I at least want Farm.
too late on Bus Depot, already made it. if you do make farm, can you give the bsp file to me? id like to release it in NailZ ProductionZ Green Run Map Pack
k I will. If it's done then upload it already. I would like to see how cool that looks in NZP.
http://www.mediafire.com/?0lid0wjy7jye1wf

13TranZit from Black Ops II Empty Re: TranZit from Black Ops II Sat Dec 15, 2012 3:02 pm

Darkspines

Darkspines
Member
Member

seniormeatbox wrote:
Nexus71c wrote:
seniormeatbox wrote:
Nexus71c wrote:Well then I call making Farm. I have already started thinking about making a BO2 Zombies map. Farm will be perfect with me. If not I might do Bus Depot. Hell, I don't know so I will try to make all of them but If someone beats me to it, I won't make it. But I at least want Farm.
too late on Bus Depot, already made it. if you do make farm, can you give the bsp file to me? id like to release it in NailZ ProductionZ Green Run Map Pack
k I will. If it's done then upload it already. I would like to see how cool that looks in NZP.
http://www.mediafire.com/?0lid0wjy7jye1wf
My results of the map are in your Green Run MAPPACK post.

http://mlzk.forumotion.com

14TranZit from Black Ops II Empty Re: TranZit from Black Ops II Mon Jul 21, 2014 11:00 am

Persuer-NL

Persuer-NL
Member
Member

Someone just mentioned the minuscule 32 MB RAM of the PSP. This isn't entirely true, since the PSP 3000 has 64 MB RAM. It's still not much, but it is something ;p

http://XWAUpgrade.com

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum