In WAW and black ops 1, double tap just made you shoot faster. But in blops 2, it made you shoot faster and added extra damage. So which one did you guys put? (sorry if this is bad, i was just curious)
Nazi Zombies: Portable
//====/Double tap 2.0 ====
shotcount = 1;//dt2Multi;
//====/Double tap 2.0 ====
shotcount = dt2Multi;
blubswillrule wrote:I just downloaded the uploaded source code to double check 2.0.
We implemented just Double Tap, but the code for implementing Double Tap 2.0 is there.
In case anybody wants to go in and enable it, here's what you gotta' do!
In the QC/weapons/Weapon_Core.qc
Now Double Tap will fire 2 bullets for every 1 bullet, just like it does in Black Ops 2!
You can confirm this by shooting at a wall from the hip and seeing the 2 bullet impacts on the wall.
blubswillrule wrote:I just downloaded the uploaded source code to double check 2.0.
We implemented just Double Tap, but the code for implementing Double Tap 2.0 is there.
In case anybody wants to go in and enable it, here's what you gotta' do!
In the QC/weapons/Weapon_Core.qc
Line 702 that reads
- Code:
//====/Double tap 2.0 ====
shotcount = 1;//dt2Multi;
Should be changed to
- Code:
//====/Double tap 2.0 ====
shotcount = dt2Multi;
And that's it!
Now Double Tap will fire 2 bullets for every 1 bullet, just like it does in Black Ops 2!
You can confirm this by shooting at a wall from the hip and seeing the 2 bullet impacts on the wall.
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