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cleaning up & finalizing maps

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1 cleaning up & finalizing maps on Wed Jun 01, 2011 8:04 am



Do u guys have tips for cleaning up & finalizing maps, like removing unused / unseen textures?
Just walk out of map with NOCLIP from any NZP map and look around, you may notice that some brushes
didnt have textures on the "unseen" side... How do i do that in worldcraft??

EDIT: its called "Backface Culling", and how can i do that in Worldcraft?


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