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Project: FragFest (Help Wanted)

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1 Project: FragFest (Help Wanted) on Sat Aug 25, 2012 10:23 pm

Oraki51

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Hello I'm working on a first person shooter using the Torque Game Engine currently called "Frag Fest". This game is in its very early builds, meaning nothing at all will be final (I don't want to hear things like "fix the guns they suck" or "improve the HUD/GUI its lame"). I plan on making it an online, multi-gamemode first person shooter. It will include a massive array of weapons, characters, maps, and game modes. I've gotten quite far but will all the programming I don't have time to make many minor models such as furniture, electronics, equipment, etc.




I am looking for people who are considerably good at modelling. You don't need to worry about detail too much and you need not to worry about size or file format. If you are available to model please respond below.

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2 Re: Project: FragFest (Help Wanted) on Mon Aug 27, 2012 9:26 am

ArKaZeen


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I can release my full potential with finally making good models -.- . Is there a poly limit? Would you like to see a preview? If so what should it be?

Thanks ;)

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3 Re: Project: FragFest (Help Wanted) on Mon Aug 27, 2012 2:46 pm

Oraki51

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@ArkaZeen wrote:I can release my full potential with finally making good models -.- . Is there a poly limit? Would you like to see a preview? If so what should it be?

Thanks ;)

I do not know the poly limit persay, but I can tell you that you do not have to worry about it. And it can be anything, aslong as its a model. Maybe a TV?

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4 Re: Project: FragFest (Help Wanted) on Mon Aug 27, 2012 3:48 pm

@Oraki51 wrote:
@ArkaZeen wrote:I can release my full potential with finally making good models -.- . Is there a poly limit? Would you like to see a preview? If so what should it be?

Thanks ;)

I do not know the poly limit persay, but I can tell you that you do not have to worry about it. And it can be anything, aslong as its a model. Maybe a TV?
i already map for quartal and ATS, may i help map?

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5 Re: Project: FragFest (Help Wanted) on Mon Aug 27, 2012 8:14 pm

ArKaZeen


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@Oraki51 wrote:
@ArkaZeen wrote:I can release my full potential with finally making good models -.- . Is there a poly limit? Would you like to see a preview? If so what should it be?

Thanks ;)

I do not know the poly limit persay, but I can tell you that you do not have to worry about it. And it can be anything, aslong as its a model. Maybe a TV?

A TV is unbelievably easy lol. I'll get right to it when I can, is there a specific time you need it by? And what format should it be?

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6 Re: Project: FragFest (Help Wanted) on Tue Aug 28, 2012 1:59 am

Oraki51

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@ArkaZeen wrote:
@Oraki51 wrote:
@ArkaZeen wrote:I can release my full potential with finally making good models -.- . Is there a poly limit? Would you like to see a preview? If so what should it be?

Thanks ;)

I do not know the poly limit persay, but I can tell you that you do not have to worry about it. And it can be anything, aslong as its a model. Maybe a TV?

A TV is unbelievably easy lol. I'll get right to it when I can, is there a specific time you need it by? And what format should it be?

Whenever and whatever, preferably OBJ or 3DS

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7 Re: Project: FragFest (Help Wanted) on Tue Aug 28, 2012 11:31 am

ArKaZeen


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@Oraki51 wrote:
@ArkaZeen wrote:
@Oraki51 wrote:
@ArkaZeen wrote:I can release my full potential with finally making good models -.- . Is there a poly limit? Would you like to see a preview? If so what should it be?

Thanks ;)

I do not know the poly limit persay, but I can tell you that you do not have to worry about it. And it can be anything, aslong as its a model. Maybe a TV?

A TV is unbelievably easy lol. I'll get right to it when I can, is there a specific time you need it by? And what format should it be?

Whenever and whatever, preferably OBJ or 3DS

Alright thanks.

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8 Re: Project: FragFest (Help Wanted) on Sun Sep 02, 2012 1:09 am

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Holy Fuck God Damn. In the first to pics of any WIP game I've seen, i've never seens two great examples of some fine shit!

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