NZP Beta lacked sounds which made the game less entertaining (Imo) so here are some ideas for 1.2.
Colors: White = Already in Nzp / Blue = New
[Menu]
- Up
- Down
- In
- Out
- Menu theme
------------------------------------------------------
[Perkmachine]
- Cookie2
- Cookie3
- Quick Revive
- Juggernog
- Speed Cola
- Double Tap
- PHD Flopper
- Stamina Up
- Mule Kick
-------------------------------------------------------
[Player]
- Heart
- Heart 2
- Heart 3
- Heart 4
- Jump
- Land
- Game Over
--------------------------------------------------------
[PU]
- Insta_kill
- Double_points
- Maxammo
- Nuke
- Carpenter
- Death_machine
- Bonus_points
- Fire_sale
---------------------------------------------------------
[Radio]
- Amb_loop
- Radio
- Radio2
- Radio3
- Radio4
----------------------------------------------------------
[Weapons]
- Weapon pickup sfx (such as getting a weapon of the wall or from the box)
- Nothing else changed
----------------------------------------------------------
[Dogs]
- Spawn
- Atk1
- Atk2
- Groan1
- Groan2
- Death1
- Death2
- Death3
-----------------------------------------------------------
[Zombie]
- Atk1
- Atk2
- Atk3
- Atk4
- Atk5
- Walk1
- Walk2
- Walk3
- Walk4
- Death1
- Death2
- Death3
- Death4
- Run1
- Run2
- Run3
- Sprint1
- Sprint2
- Groan1
- Groan2
- Groan3
- Groan4
---------------------------------------------------------
- BarricadeRepair1
- BarricadeRepair2
- BarricadeRepair3
- BarricadeRepair4
- BarricadeDestroy1
- BarricadeDestroy2
- Dog_start
- Dog_round_end
- Mysterybox
- Mysterybox_teddy
- New_round_zombie
- Power
- Round_change
- Round_end_zombie
- Splash
- Teleporter
- Debri Cleared (Sfx when you Purchase a door or move a barricade)
Colors: White = Already in Nzp / Blue = New
[Menu]
- Up
- Down
- In
- Out
- Menu theme
------------------------------------------------------
[Perkmachine]
- Cookie2
- Cookie3
- Quick Revive
- Juggernog
- Speed Cola
- Double Tap
- PHD Flopper
- Stamina Up
- Mule Kick
-------------------------------------------------------
[Player]
- Heart
- Heart 2
- Heart 3
- Heart 4
- Jump
- Land
- Game Over
--------------------------------------------------------
[PU]
- Insta_kill
- Double_points
- Maxammo
- Nuke
- Carpenter
- Death_machine
- Bonus_points
- Fire_sale
---------------------------------------------------------
[Radio]
- Amb_loop
- Radio
- Radio2
- Radio3
- Radio4
----------------------------------------------------------
[Weapons]
- Weapon pickup sfx (such as getting a weapon of the wall or from the box)
- Nothing else changed
----------------------------------------------------------
[Dogs]
- Spawn
- Atk1
- Atk2
- Groan1
- Groan2
- Death1
- Death2
- Death3
-----------------------------------------------------------
[Zombie]
- Atk1
- Atk2
- Atk3
- Atk4
- Atk5
- Walk1
- Walk2
- Walk3
- Walk4
- Death1
- Death2
- Death3
- Death4
- Run1
- Run2
- Run3
- Sprint1
- Sprint2
- Groan1
- Groan2
- Groan3
- Groan4
---------------------------------------------------------
- BarricadeRepair1
- BarricadeRepair2
- BarricadeRepair3
- BarricadeRepair4
- BarricadeDestroy1
- BarricadeDestroy2
- Dog_start
- Dog_round_end
- Mysterybox
- Mysterybox_teddy
- New_round_zombie
- Power
- Round_change
- Round_end_zombie
- Splash
- Teleporter
- Debri Cleared (Sfx when you Purchase a door or move a barricade)
Last edited by Top_Predator on Fri Oct 04, 2013 11:51 pm; edited 2 times in total