Hey. I've been making an attempt at mapping and I have what I think is a good idea, but in order for it to work, i need to know if it's possible to use custom models in quake maps and, if so, how?
Nazi Zombies: Portable
G33420 wrote:it sounds possible too me you would just havee too make the.mdl file and put it in the progs folder of nzp then use a place model in worldcraft. but dont take any of this as fact its just an opinion
SoulOfSet wrote:Theres a plugin for blender that exports your model to .mdl format but from what I've heard, If i remember correctly, it's not very good. Ask Dr. Mabuse about it if you ever see him in the chat. He knows all about it.
dr_mabuse wrote:i use GMAX for modeling and stuff, and the export plugin to Quake 3 MD3 format...
And Noesis for converting the MD3 to Quake MDL format...
Blender sucks imo...
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