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NZP modded into QUAKE 4?

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1NZP modded into QUAKE 4? Empty NZP modded into QUAKE 4? Wed Nov 21, 2012 9:25 pm

Guest


Guest

I've seen Quake 4 it has good graphics and it's on XBOX360,PC so NZP modded into Quake 4 would be like WaW Nazi Zombies.

If only NZP team can aquire id tech 4....

Also Quake 4 WILL never be on PSP

NZP modded into QUAKE 4? Quake4_10
IMAGINE THAT INTO NZP :O

2NZP modded into QUAKE 4? Empty Re: NZP modded into QUAKE 4? Thu Nov 22, 2012 10:45 am

jastolze

jastolze
Administrator
Administrator

thelonelypiggy wrote:I've seen Quake 4 it has good graphics and it's on XBOX360,PC so NZP modded into Quake 4 would be like WaW Nazi Zombies.

If only NZP team can aquire id tech 4....

Also Quake 4 WILL never be on PSP

NZP modded into QUAKE 4? Quake4_10
IMAGINE THAT INTO NZP :O
yeah, there's no way that they can port it over to the PSP. One of the main reasons is the minimum 256MB ram usage and a soaring CPU (over 1GHz). Quake 3 runs on the Slims, Brites and Go's. In fact, I've got it to run up to 46 FPS, and it stays on an average 28-32 FPS. Who knew?

3NZP modded into QUAKE 4? Empty Re: NZP modded into QUAKE 4? Thu Nov 22, 2012 3:41 pm

Guest


Guest

I'm pretty sure PSVITA can handle Quake 4 (If there was a Quake 4 for it)

4NZP modded into QUAKE 4? Empty Re: NZP modded into QUAKE 4? Thu Nov 22, 2012 6:36 pm

jastolze

jastolze
Administrator
Administrator

thelonelypiggy wrote:I'm pretty sure PSVITA can handle Quake 4 (If there was a Quake 4 for it)

It depends, if it was just a port, like Quake 3 to the PSP was, then it would at the very most run slowly.

The ram is about 512MB on the Vita and the CPU is higher, but that's only like 15% of the problem when porting it.

When you look at Pokemon Black and White 2 running flawlessly on the NDS, you wonder how it works on even the original DS that had only like 4MB of ram and a MUCH lower clock speed.

On the flip side, if PlayStation wanted to make Quake 4 available for the Vita then it would probably work with little to no slowdowns, and I guess the reasoning for that is the kind and amount of tools they possess.

In my opinion, I couldn't see Quake 4 even running. Has the source code for Q4 even been released? If not, you're screwed with porting it



Last edited by jastolze on Fri Nov 23, 2012 4:21 pm; edited 1 time in total

5NZP modded into QUAKE 4? Empty Re: NZP modded into QUAKE 4? Thu Nov 22, 2012 9:13 pm

ArKaZeen


Member
Member

Than just get cod waw or boI/II?

6NZP modded into QUAKE 4? Empty Re: NZP modded into QUAKE 4? Fri Nov 23, 2012 4:19 am

Guest


Guest

ArkaZeen wrote:Than just get cod waw or boI/II?

Indeed, but most people here don't want to hand out 10 euros/dollars/Pounds to buy the Awesome CoD WAW

7NZP modded into QUAKE 4? Empty Re: NZP modded into QUAKE 4? Fri Nov 23, 2012 2:30 pm

Guest


Guest

I just want it on Vita for BO Declassified HOSTILES mode

8NZP modded into QUAKE 4? Empty Re: NZP modded into QUAKE 4? Sat Dec 15, 2012 1:58 pm

jastolze

jastolze
Administrator
Administrator

thelonelypiggy wrote:I just want it on Vita for BO Declassified HOSTILES mode
They are working on a Doom 3 Port, which I believe uses the Quake 4 engine. Not much progress lately, but I'm pretty sure it's NOT dead. Check it out: http://www.moddb.com/mods/doom3psp

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