cipiko22 wrote:Hello. I am requesting a light tutorial because i am very bad in the lights and i cant even do them. So what i mean is someone could do a tutorial for the lights like telling the best light properties and the map's defaut brightnes and so on. Thanks
Here
Using lights is simple,
for neat looking lighting
add a block or circle on the ceiling and texture it white.
then put the light entity (NOT LIGHT_ENVIROMENT) right under the block/circle
don this for ever room, and while you test it, if a crucial place is dark, add a light there
for just lights
go to your map tab and select Map Properties. then you will either see "Default light level" OR "Ambient Light" ( SUNLIGHT IS ONLY FOR UNSHELTERED AREAS, such as outside )
some games have different light requirements and such.
for NZP, the proper light levels are
150
200
300
i would go for 200, not to bright, not too dark