I just want a nice, semi-transparent glass texture that allows some form of opacity, but not completely opaque.
Am I able to do this easily?
Am I able to do this easily?
ikill4fun32 wrote:Yes,
Step 1: Find the texure you want to use,
Step 2: do what frizzy did:Use Render Mode: 5 and set renderamt to around 100-200.
TheOneAndOnlyAero wrote:That looks great actually,better looking when i was trying to make a transparent fence.
Im really looking forward to playing this map, im ready for the release.
TheOneAndOnlyAero wrote:In the In-game photo, it looks as if its a glass door pressed against a wall.lol looks ok to me.
dr_mabuse wrote:the PSPGU handles the halfllife rendermodes abit different than you see in Worldcraft / Jackhammer.
Try to use a lower renderamt (80 etc..).
Also it only works with HLBSP.
Nazi Zombies: Portable » NZP Forum » Support & Suggestions » Any relatively easy way to have semi-transparent glass?
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