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Any relatively easy way to have semi-transparent glass?

4 posters

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Naievil

Naievil
Staff
Staff

I just want a nice, semi-transparent glass texture that allows some form of opacity, but not completely opaque.

Am I able to do this easily?

http://Naievil.tk

Derped_Crusader

Derped_Crusader
Member
Member

Yes,

Step 1: Find the texure you want to use,

Step 2: do what frizzy did:Use Render Mode: 5 and set renderamt to around 100-200. Smilez

http://ikill4fun32.com

Naievil

Naievil
Staff
Staff

ikill4fun32 wrote:Yes,

Step 1: Find the texure you want to use,

Step 2: do what frizzy did:Use Render Mode: 5 and set renderamt to around 100-200. Smilez

Thanks for the help.

This is my end result, sadly:
Any relatively easy way to have semi-transparent glass? Id0mwpD

But in game:
Any relatively easy way to have semi-transparent glass? O1p7Oby

Any suggestions?

http://Naievil.tk

TheOneAndOnlyAero

TheOneAndOnlyAero
Member
Member

That looks great actually,better looking when i was trying to make a transparent fence.

Im really looking forward to playing this map, im ready for the release.

Naievil

Naievil
Staff
Staff

TheOneAndOnlyAero wrote:That looks great actually,better looking when i was trying to make a transparent fence.

Im really looking forward to playing this map, im ready for the release.


Thank you,

This map will be released when @anassnzp125 finishes his portion of the map, which will hopefully be soon Smilez

Thanks for the comment, despite the fact that my window isn't transparent.

http://Naievil.tk

TheOneAndOnlyAero

TheOneAndOnlyAero
Member
Member

In the In-game photo, it looks as if its a glass door pressed against a wall.lol looks ok to me.

dr_mabuse

dr_mabuse
Administrator
Administrator

the PSPGU handles the halfllife rendermodes abit different than you see in Worldcraft / Jackhammer.
Try to use a lower renderamt (80 etc..).
Also it only works with HLBSP.

Naievil

Naievil
Staff
Staff

TheOneAndOnlyAero wrote:In the In-game photo, it looks as if its a glass door pressed against a wall.lol looks ok to me.

It looks just...weird, you know? Like a bit out of place. I prefer my maps to have a distinct professional look, you know? What do you mean by being pressed against a wall? I've already opened the door in that photo.

dr_mabuse wrote:the PSPGU handles the halfllife rendermodes abit different than you see in Worldcraft / Jackhammer.
Try to use a lower renderamt (80 etc..).
Also it only works with HLBSP.

Result:
Any relatively easy way to have semi-transparent glass? LjGVIba

Thanks for the help!

http://Naievil.tk

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