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how do i make a stmp to convert textures to hlwad?

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razdeng

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I made a black ops 2 texture and i want to import it into world craft so i start up a map i cant find it?

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Once you make the texture you have to make it a .wad by using texmex. Then to make it a .hlwad put the .wad file in the textures folder that is in the worldcraft folder. Then there is a CMD app in there called all wassup to hlwads. Use that and it turns the Asda into hlwads. Now go into worldcraft go to tool then options then look for the textures tab and click add. Go to the textures folder in the worldcraft folder and find your hlwad. Click it and press ok. Then at the bottom press apply then ok. Now your texture should show up

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Once you make the texture you have to make it a .wad by using texmex. Then to make it a .hlwad put the .wad file in the textures folder that is in the worldcraft folder. Then there is a CMD app in there called all wads to hlwads. Use that and it turns the wads into hlwads. Now go into worldcraft go to tool then options then look for the textures tab and click add. Go to the textures folder in the worldcraft folder and find your hlwad. Click it and press ok. Then at the bottom press apply then ok. Now your texture should show up

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@Darkspines wrote:Once you make the texture you have to make it a .wad by using texmex. Then to make it a .hlwad put the .wad file in the textures folder that is in the worldcraft folder. Then there is a CMD app in there called all wassup to hlwads. Use that and it turns the Asda into hlwads. Now go into worldcraft go to tool then options then look for the textures tab and click add. Go to the textures folder in the worldcraft folder and find your hlwad. Click it and press ok. Then at the bottom press apply then ok. Now your texture should show up
pay no attention to this post

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ArKaZeen


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@razdeng wrote:I made a black ops 2 texture and i want to import it into world craft so i start up a map i cant find it?

What do you mean you made a Black Ops 2 texture? It's not even out yet.

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DARKSPINES, why did you post 3 times?? dude, thats spam.

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@razdeng wrote:I made a black ops 2 texture and i want to import it into world craft so i start up a map i cant find it?
OK so just follow my tutorial here WinkeyWink
OK first you need texmex DownloadHere
So once you have it up and running create a new wad and locate your texture
Then click the import button

Then make sure the file type is at All Files so you can find it without confusion :S like this

Then locate the texture VeryHappy
Now once you import it you need to resize it like this
So right click on it and click resize like so

Here are some Guide lines for different sizes depending on what the texture is to appear as VeryHappy
The sizes with a < is the size I would reccomend
Doors
32x64
64x128<
128x256

Walls & floors
32x32
64x64
128x128<
256x256

Crates and Containers
64x64
128x64

Other things like posters would usually be sized on whether they are portrait or landscape
Then once you finish save the wad to most likely C:\ProgramFiles\Worldcraft\textures
Then the Wad to HLwad converter will open and convert it when you open WC(I am not using QuakeAdapter so I have no need to convert)
Then open the options menu like so

Then click the textures tab and click "Add WAD" and locate your wad file :yay:

Then click "Apply" and then exit the options
Then apply it to a block like you would usually do and see what it looks like in game
Any problems just tell me 😉

razdeng

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@ArkaZeen wrote:
@razdeng wrote:I made a black ops 2 texture and i want to import it into world craft so i start up a map i cant find it?

What do you mean you made a Black Ops 2 texture? It's not even out yet.


well i just grabbed the logo and made a a custom texture and i made the m8a1 wall gun texture in the style of world at war

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mrkd2012 wrote:DARKSPINES, why did you post 3 times?? dude, thats spam.
it was a mistake on the first post second was right and the third was saying that I messed up the first

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ArKaZeen


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@Darkspines wrote:
mrkd2012 wrote:DARKSPINES, why did you post 3 times?? dude, thats spam.
it was a mistake on the first post second was right and the third was saying that I messed up the first

You can just edit your post.

@thepersonwhoaskedthequestion: Oh. Upload the wad ^^

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razdeng

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maybe i will..... but im still working on m8a1

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mofu23

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why do you all use texmex. use wally. its more easier to handle and doesnt freeze on you all the time.


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