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[WASTED]CoW1944 Dev-Thread

+8
FRiiZY_DuDE
Supermario641996
Call16-Podolski
jardo420
Naievil
Derped_Crusader
mynameiserick
PerikiyoXD
12 posters

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1[WASTED]CoW1944 Dev-Thread Empty [WASTED]CoW1944 Dev-Thread Fri Jan 22, 2016 10:33 am

dr_mabuse

dr_mabuse
Administrator
Administrator

After i deleted the old topic heres a new one Tongue

Im almost done with the game and i fixed alot of bugs in the last 3 weeks...

Also i added something new and cool: USEABLE TANKS VeryHappy
They are working fine but they CAN be glitchy sometimes (blame it on the
stupid collision detection on the engine :/)

[WASTED]CoW1944 Dev-Thread Tnk01
"Green tank is green..."

[WASTED]CoW1944 Dev-Thread Tnk02
"now i can squish bots easy VeryHappy"

[WASTED]CoW1944 Dev-Thread Tnk03
"Y U NO DIE HOUSE?"

[WASTED]CoW1944 Dev-Thread Tnk04
"i left the tank because something smells bad inside.. xD"



Last edited by dr_mabuse on Tue Feb 28, 2017 11:17 am; edited 1 time in total

2[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Tue Jan 26, 2016 12:58 am

Derped_Crusader

Derped_Crusader
Member
Member

Nice to see you haven't given up, Keep the hype train goinnnn'

http://ikill4fun32.com

3[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Wed Jan 27, 2016 2:46 am

Naievil

Naievil
Staff
Staff

Love the new updates...so glad that you didn't give up on COW.

Better get the moddb page unarchived ;)

http://Naievil.tk

4[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Tue Feb 02, 2016 6:53 am

dr_mabuse

dr_mabuse
Administrator
Administrator

added a cod like sprinting function VeryHappy
Sorry for the bad laggy gif :/

[WASTED]CoW1944 Dev-Thread Sprint

5[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Tue Feb 16, 2016 10:55 am

PerikiyoXD

PerikiyoXD
Member
Member

yo, release date?

6[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Thu Feb 18, 2016 5:57 pm

mynameiserick

mynameiserick

NEVER... nah jk idk :p

7[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Sat Feb 20, 2016 10:00 am

Derped_Crusader

Derped_Crusader
Member
Member

the more you ask, the more stress it puts on him, it's only a hobby, and he shouldn't get stresssed out more than he should!

http://ikill4fun32.com

8[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Sat Feb 20, 2016 1:36 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

Im just saying it gets a release soon. xD
I just want to be sure that all bugs are gone.

9[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Mon Feb 22, 2016 10:37 am

dr_mabuse

dr_mabuse
Administrator
Administrator

New Nightmap:

Some buildings can be entered for hiding from the b0ts Tongue

[WASTED]CoW1944 Dev-Thread DQshot01.8

[WASTED]CoW1944 Dev-Thread DQshot03.1

10[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Tue Mar 08, 2016 2:07 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

Screenshots from the "Zombie Army" gamemode:


[WASTED]CoW1944 Dev-Thread DQshot02
[WASTED]CoW1944 Dev-Thread DQshot04
[WASTED]CoW1944 Dev-Thread DQshot05
[WASTED]CoW1944 Dev-Thread DQshot07



Last edited by dr_mabuse on Tue Mar 08, 2016 2:18 pm; edited 1 time in total (Reason for editing : ur mum)

11[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Fri Mar 11, 2016 2:45 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

Preview video of "Zombie Army":

12[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Sat Mar 19, 2016 11:30 pm

PerikiyoXD

PerikiyoXD
Member
Member

Direct rivalry to NZP! Wow!

(I like teh wepunz, apart from taht, teh zumbehz ar dying teh same anim.) IGN 7.9/10

13[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Sun Mar 20, 2016 3:06 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

yea zombies dont have their final animations yet.

14[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Mon Mar 21, 2016 9:39 am

Naievil

Naievil
Staff
Staff

Looks better than NZ:P to be honest...great job working on this extra mode

http://Naievil.tk

15[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Mon Mar 21, 2016 2:11 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

tbh: it might look like a nzp ripoff (which is also a ripoff lel), but it feels and plays abit different.
Also there are elite zombies which will spawn on higher rounds (exploding zombies, zombie with weapons etc..)

Also there are no perks and shit, but random pickups which makes the game abit easier.
Current pickups i have:

- Ammo (fulls up your current weapons inventory ammo)
- Blast (kills all active zombies on the map)
- Powershot (makes your weapons deal double damage for 2 mins)

Planned is also to have a friendly bot in the game VeryHappy

16[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Tue Mar 22, 2016 2:25 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

Finally managed to finish the M1919 Browning 30cal hmg
(was a real bitch to animate):

[WASTED]CoW1944 Dev-Thread DQshot40

17[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Wed Mar 23, 2016 8:00 am

PerikiyoXD

PerikiyoXD
Member
Member

The biggest and most noticeable change: The new awesome font.

18[WASTED]CoW1944 Dev-Thread Empty woooooow Mon Mar 28, 2016 6:21 am

jardo420


Member
Member

keep up good work this will be great and a zombie mode oh boy.....will there be a story mode like?

19[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Mon Mar 28, 2016 1:14 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

actually we have something planned for zombies story VeryHappy

20[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Mon Mar 28, 2016 1:16 pm

Call16-Podolski

Call16-Podolski
Smart, Just like a Chap.
Smart, Just like a Chap.

Now you've got my attention. Zombies Story! Any insider information? I'd love to hear this.

21[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Wed Mar 30, 2016 11:40 am

dr_mabuse

dr_mabuse
Administrator
Administrator

a simple zombiestory will only exist in the menus as text, also its still not 100%
sure if i keep the zombiemode ingame because we dont have any maps yet.

you guys really should make a few maps for me.
we dont have any playable map yet and i dont have time to make maps (and without maps we wont release anything.)



Last edited by dr_mabuse on Wed Mar 30, 2016 11:43 am; edited 1 time in total (Reason for editing : ur mum was here)

22[WASTED]CoW1944 Dev-Thread Empty oh Wed Mar 30, 2016 3:31 pm

jardo420


Member
Member

do keep zombie mode plzzzz really wanted to try it ^_^

23[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Thu Mar 31, 2016 9:42 am

dr_mabuse

dr_mabuse
Administrator
Administrator

Actually the "Zombie Army" gamemode will offer more than just a stupid survival mode WinkeyWink
Survival mode is "trigger-able", which means you can also add a small "campaign like part" before entiering the "survival area" etc..

Also we finally managed to finish the last weapon: the StG-44 assault rifle Smilez
(big thx to Matt for the awesome texture)

[WASTED]CoW1944 Dev-Thread Hangar

24[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Tue Apr 05, 2016 2:03 pm

dr_mabuse

dr_mabuse
Administrator
Administrator

implemented optional "classic hud" (code fragments are from Naievil) for ammo display:

[WASTED]CoW1944 Dev-Thread Classichud

you can switch ingame between normal and classic hud VeryHappy



Last edited by dr_mabuse on Tue Apr 05, 2016 2:04 pm; edited 1 time in total (Reason for editing : <error 1337: reason not found>)

25[WASTED]CoW1944 Dev-Thread Empty Re: [WASTED]CoW1944 Dev-Thread Tue Apr 05, 2016 3:45 pm

Naievil

Naievil
Staff
Staff

dr_mabuse wrote:implemented optional "classic hud" (code fragments are from Naievil) for ammo display


oh wow that code actually mattered lol, nice work.

http://Naievil.tk

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