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Transparent Textures?

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1Transparent Textures? Empty Transparent Textures? Wed Jan 07, 2015 3:12 pm

FRiiZY_DuDE

FRiiZY_DuDE
Administrator
Administrator

Can't seem to get them to work, I put the .tga into NZP's folder but the texture is still the same, I know they work since NDU has them and I was able to do them in the previous version. Tongue

2Transparent Textures? Empty Re: Transparent Textures? Thu Jan 08, 2015 4:55 am

dr_mabuse

dr_mabuse
Administrator
Administrator

for maps or models??

xD

it is not enabled for map textures afaik, and for MDL models its hardcoded in the engine (transparency was enabled in the old engine for everything which caused those "holes" on the map textures).

3Transparent Textures? Empty Re: Transparent Textures? Thu Jan 08, 2015 6:21 am

FRiiZY_DuDE

FRiiZY_DuDE
Administrator
Administrator

dr_mabuse wrote:for maps or models??

xD

it is not enabled for map textures afaik, and for MDL models its hardcoded in the engine (transparency was enabled in the old engine for everything which caused those "holes" on the map textures).

Maps, I'll guess I'll have to improvise. Tongue

4Transparent Textures? Empty Re: Transparent Textures? Thu Jan 08, 2015 6:23 am

dr_mabuse

dr_mabuse
Administrator
Administrator

or just use halfllife transparency (name your transparent textures starting with a "{") Smilez

5Transparent Textures? Empty Re: Transparent Textures? Thu Jan 08, 2015 7:08 am

FRiiZY_DuDE

FRiiZY_DuDE
Administrator
Administrator

dr_mabuse wrote:or just use halfllife transparency (name your transparent textures starting with a "{") Smilez

Thanks, never though of HL's transparency prefix. Tongue

EDIT: Nope, that doesn't work either, despite the transparency showing up in Jackhammer..

EDIT #2: NVM, got it working, I wasn't saving the file in PS as Indexed BMP.

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